Archive of: Computational Art

  1. Creating Algorithmic Art Using Processing posted March 7, 2010

    Algorithmic Art – also known as Computational Art – is a form of expression that uses various algorithms and processing techniques to create visually aesthetic digital artwork in the form of still images, animations, and music.

    Processing is an open source programming language and environment invented by Ben Fry and Casey Reyes from the MIT Media Lab that provides a way for anyone to create algorithmic art. Even you! Simply download Processing and follow one of the introductory tutorials to get started.
    Here is a piece of algorithmic art I created by extending one of the 2D Array Processing tutorial.

    This is the code used to create the animation below. Just copy and paste into your Processing editor and run to get the same output.

    Square[][] grid;
    
    int numCols = 10;
    int numRows = 10;
    
    //Called at the initialization of the program.
    void setup() {
      size(300, 300);
      grid = new Square[numCols][numRows];
      for (int x = 0; x < numCols; x++) {
        for (int y = 0; y < numRows; y++) {
          grid[x][y] = new Square(x * 30, y * 30, 30, 30, (x + y) * cos(y));
        }
      }
    }
    
    //The draw method acts

    Read the rest

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